Join us
At Skybull Studio, we believe that great games are made by great people. Join our team and help us create the best games for players over the world. Explore our available opportunities.
Project Manager
Job Requirements
Proficiency in English;
At least one of the following certifications: PMP (Project Management Professional) certification or Agile/Scrum certification (e.g., Certified Scrum Master, PMI-ACP, or equivalent)
At least 1 years of experience as a Project Manager; preferably in game development or tech
Strong understanding of game production pipelines is a plus
Excellent organizational and time management skills
Strong problem-solving mindset with high ownership
Solid project management skills with the ability to prioritize and manage multiple tasks effectively
Ability to work under pressure, proactively solve problems, and manage risks efficiently
Passion for gaming, with a product-oriented mindset and strong focus on player experience
Unity Developer
Job Requirements
At least 1 year of experience working with Unity;
Have developed at least 2–3 games using Unity, either individually or for a company. Please attach your products/portfolio in your application CV (clearly state your role/responsibilities and features contributed in each project);
Preference will be given to candidates with experience in coding card battle games or RPG games;
Good understanding of game project architecture, with the ability to organize clean and maintainable source code;
Experience in optimizing game performance on mobile/PC platforms;
Strong programming knowledge (C#, Java, etc.);
Familiar with various aspects of game development, including UI, Animation, Sounds, Level Design, etc.;
Experience integrating third-party services into games such as Google AdMob, AppLovin, Firebase, etc.;
Passionate about game development;
Proactive mindset with a high sense of responsibility at work.
Technical Artist
Job Requirements:
At least 5 years of experience working in the game industry in a similar Technical Artist position;
Basic knowledge of image rendering and processing in Unity (Render Pipeline, Shader, Lighting, etc.);
Knowledge of optimization techniques, especially for mobile platforms (Draw Call, Overdraw, Batching, Texture Compression, etc.);
Basic understanding of 3D Art concepts (Modeling, Texture, Material, UV, etc.);
Basic knowledge of lighting systems and VFX in Unity (Real-time Lighting, Light Baking, Particle System, etc.);
Strong artistic sense, aesthetic mindset, and creativity;
Experience working with C# and Python is an advantage.
Intern HR
Job Requirements:
Final-year students or fresh graduates majoring in Human Resource Management, Business Administration, Economics, Law, or other related fields;
Strong interest in pursuing a career in Human Resources;
Good communication skills and a passion for working with people;
Proficient in Microsoft Office and Google Workspace;
English communication skills are an advantage;
Own a personal laptop;
Honest, detail-oriented, enthusiastic, responsible, and proactive in handling assigned tasks.
Intern Unity Developer
Job Requirements
3rd–4th year students or fresh graduates majoring in IT, Software Engineering, or related fields;
Knowledge of C# programming and experience with Unity;
Understanding of concepts such as Rigidbody, Collider, Animator, Prefab, ScriptableObject, etc.;
Experience working on personal projects (mini games, individual assignments, game jams, etc.);
Strong logical thinking, passion for games, and a desire to pursue a career in Game Development;
Willingness to learn, ability to work in a team, and a professional working attitude;
Understanding and ability to apply common design patterns in game development such as Singleton, Factory, Observer, State Machine, etc.



